SHELLWRIGHT
parametric shell over a fixed interface
starting shape
Pick a base form, then keep sculpting it with the sliders, control points and the detailing tabs. Wall thickness and print settings stay as you set them.
Empties the first 18 mm around the threaded boss so the bottom prints as walls plus a collar instead of a solid slab. Turns itself off if the shape is too narrow down there to leave a gap.
Each layer must rest on the one below. Leaning outward past this angle droops without supports, so the silhouette is clamped as you drag.
Randomize rolls a fresh silhouette — height, radii, point count and fillets — while keeping the fixed base, wall thickness and overhang rules, so every roll stays printable.
silhouette · drag points
printability
186 g of headroom before the levitator loses lift.
- material
- 23.5 cm³
- est. weight
- ≈ 14 g
- filament (1.75)
- ≈ 4.7 m
- base
- Ø53.56 × 18 mm
- thread
- Ø48.02 × 2 mm
- thread depth
- 6.6 mm
- wall
- 1.2 mm
The base is printed, not pocketed: a real right-hand helical thread (minor Ø46.4, major Ø48.02, 2 mm pitch, 60° flanks) is generated into the exported mesh, exactly as measured from levitation_base.step. The body is a real printable shell: the wall thickness is measured from the outside surface to the inside surface and can never go below 0.7 mm. The inside opens into the threaded cavity, so there is no trapped gap.